Quick start. Walk with WASD, attack with Space, cast with 1–5. Attacks and skills aim at the nearest enemy; X switches target. Fight monsters off the lanes to level up. In your camp, talk to the Martial Master (K) for new skills. Spend attribute points with C.
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Five Elements BattlefieldSong against Jin · 5 versus 5 · 10 minutes
Each side has three Arrow Towers and a Marshal Banner inside its walled city.
The Banner is warded while two or more of its towers stand. Break two towers, then cut the Banner down.
After 10 minutes, the side with more points wins. Kills, towers and monsters score.
If more than half of a side raises the white flag, that side surrenders.
Tactics
Fog of war: you only see what your team, towers and wards see. Tall grass hides anyone inside it until an enemy steps in or a ward watches it.
Shrines on the north and south bridges open at 1:00. Stand on one to capture it for gold, experience, points and vision.
Black Bear King: slaying it gives your whole team +15% damage and regeneration for 90s.
Generating cycle: cast Metal → Water → Wood → Fire → Earth → Metal in order within 4s for +30% power. The next skill glows.
Towers and the Banner take only 30% damage unless your soldiers are close, so push with your waves. When a building falls below half, its whole side is fortified for 6s (once every 100s). Every third wave brings catapults that crush towers. Press Y or click the minimap to command your bots. If you die, you can buy back.
Growing stronger
Hunt monsters in the wilds and soldiers on the lanes. Level cap is 30; each level grants 5 attribute points.
Learn up to 5 active and 10 passive skills from the Martial Master. All 100 follow the Five Elements.
Gear drops from monsters and chests. Dying costs you nothing but time.
The Wandering Collector sells rare arts, rare gear and materials, and forges legendary items.